Inkloom

A logo is a system, not a picture

Ask a general image model for a logo and you get something that looks like one. Then you try to use it: the edges are soft, the text is nearly right, there is no vector behind it, and the second version shares nothing with the first.

That is not a prompt problem. A logo has to survive one colour, one inch and a hundred applications, and the rules that make that possible are typographic and geometric — weight, width, tangency, optical correction, clear space. They are learnable. They are just not what a general image model was built to learn.

So Inkloom is building four specialised models instead: one that turns a description of a business into design constraints, one that sets type, one that constructs symbols, and one that composes them into a lockup. Slower to build. Considerably more useful at the end.

Where we actually are

Accounts, credits, early access
Live
Reference systems and training data
In progress
Typography and symbol models
In development
Composition engine
In development
Generation for users
Not yet
Paid plans
Not yet

We publish this because a waiting list that pretends to be a product wastes everyone's time.

Early access is open while we build.

Join early accessTalk to us